Contents

The Chaos Engine is arguably one of the best games ever to be seen on the Amiga. The Chaos Construct is a level editor designed to work with the CD32\WHDLoad version of The Chaos Engine. Using it, you can create whole levels from scratch, modify existing ones or just have a look at some of the internals of the game. In order to not get completely lost, this brief bit of documentation describes how Chaos Engine levels are constructed, and how the editor's interface allows you to modify them.

1 - Level structure
2 - Interface usage
3 - FAQ
4 - Level tools
5 - Testing